100 Sokobin Installs

I’m happy to say that Sokobin went through 100 Android mobile devices! I did some publishing, a few banners but the most effort was because you people helped me to archieve this and I’m extremelly grateful for it! As a token of my appreciation, I’m sharing a sketch of the first sokobin logo. Thanks everyone…

Major Update

Hi everyone. I hope you’re enjoying the first release of Sokobin. I’ve been working on some minor details to make the game more fun and appealing. One thing that I noticed is that people don’t know how to play the game. For old schoolers like me, it should be fun discovering the controls, but new…

Sokobin Lite

After 2 months of development, I’m proudly announcing the release of Sokobin Lite for Android on 11/01/2013! \o/ In this release there are 30 levels of pure puzzle logic in a themed Jungle stage. The full game is yet to be released, but it will have 120 levels in total divided into 4 different themes:…

Interface

Hi everyone! This week I made lots of progress, the character model is almost done. The game was fully playable  on a keyboard until I bought a new S3 Mini smartphone and started testing on the device. – First with an analog stick: The movement was hard, and the thumb almost always lost focus when…

Official Website

Hello everyone! I am pleased to announce the launch of Niobium Studios official website. This site will be serving as the entry point of the game projects I’ll be currently working on as it’s updates and releases. Thank you for your time reading this and I hope that you can continue supporting my journey.